Ui and Ux Design / An Homage to Tetris / Pt II

So, it turns out there's a WikiHow about making Ds games... I don't quite have the time to persue that particular notion right now, but one day... maybe? 🤔


In other news, I've finally decided to start studying Ux design for real, and my first class kicked off last week! I've been dabbling in this space for a while now, but in six months it'll be certified, educated dabbling instead. 😁

In the meantime, here's some more Tetris inspired nonsense. I've beaten my own very long-standing PB twice in the past few weeks (528,000 pts 👍😉) which is a pretty solid sign I've been feeling overwhelmed. Tetris helps, especially if I play it on a thing-that-doesn't-have-internet. Would recommend. (Random aside: I miss the cherry red DS I had when I was twelve, but this second-hand replacement I found on ebay when that one eventually gave up the ghost does the trick too. 👍)

See below in the unlikely event you're curious about menu design and whatnot. I don't know why I find this stuff so satisfying to play with, but I do. 🤷

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Graphic Design / An Homage to Tetris / Pt III

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Ui and Ux Design / An Homage to Tetris/ Pt I